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INI File  |  2005-09-14  |  8KB  |  267 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.000000
  4. fDecay=1.000000
  5. fVideoEchoZoom=0.999997
  6. fVideoEchoAlpha=1.000000
  7. nVideoEchoOrientation=1
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.003910
  22. fWaveScale=1.447722
  23. fWaveSmoothing=0.500000
  24. fWaveParam=0.200000
  25. fModWaveAlphaStart=0.500000
  26. fModWaveAlphaEnd=1.000000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.000000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=1.000000
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000010
  36. dy=0.000010
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.500000
  41. wave_g=0.500000
  42. wave_b=0.500000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.015000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=1.000000
  50. ib_size=0.050000
  51. ib_r=1.000000
  52. ib_g=0.000000
  53. ib_b=0.000000
  54. ib_a=1.000000
  55. nMotionVectorsX=6.400000
  56. nMotionVectorsY=4.800000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=5.000000
  60. mv_r=0.000000
  61. mv_g=1.000000
  62. mv_b=0.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=0
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wavecode_1_enabled=0
  78. wavecode_1_samples=512
  79. wavecode_1_sep=0
  80. wavecode_1_bSpectrum=0
  81. wavecode_1_bUseDots=0
  82. wavecode_1_bDrawThick=0
  83. wavecode_1_bAdditive=0
  84. wavecode_1_scaling=1.000000
  85. wavecode_1_smoothing=0.500000
  86. wavecode_1_r=1.000000
  87. wavecode_1_g=1.000000
  88. wavecode_1_b=1.000000
  89. wavecode_1_a=1.000000
  90. wavecode_2_enabled=0
  91. wavecode_2_samples=512
  92. wavecode_2_sep=0
  93. wavecode_2_bSpectrum=0
  94. wavecode_2_bUseDots=0
  95. wavecode_2_bDrawThick=0
  96. wavecode_2_bAdditive=0
  97. wavecode_2_scaling=1.000000
  98. wavecode_2_smoothing=0.500000
  99. wavecode_2_r=1.000000
  100. wavecode_2_g=1.000000
  101. wavecode_2_b=1.000000
  102. wavecode_2_a=1.000000
  103. wavecode_3_enabled=0
  104. wavecode_3_samples=512
  105. wavecode_3_sep=0
  106. wavecode_3_bSpectrum=0
  107. wavecode_3_bUseDots=0
  108. wavecode_3_bDrawThick=0
  109. wavecode_3_bAdditive=0
  110. wavecode_3_scaling=1.000000
  111. wavecode_3_smoothing=0.500000
  112. wavecode_3_r=1.000000
  113. wavecode_3_g=1.000000
  114. wavecode_3_b=1.000000
  115. wavecode_3_a=1.000000
  116. shapecode_0_enabled=1
  117. shapecode_0_sides=6
  118. shapecode_0_additive=0
  119. shapecode_0_thickOutline=0
  120. shapecode_0_textured=1
  121. shapecode_0_x=0.500000
  122. shapecode_0_y=0.500000
  123. shapecode_0_rad=0.491381
  124. shapecode_0_ang=0.000000
  125. shapecode_0_tex_ang=6.283185
  126. shapecode_0_tex_zoom=1.503749
  127. shapecode_0_r=1.000000
  128. shapecode_0_g=1.000000
  129. shapecode_0_b=1.000000
  130. shapecode_0_a=1.000000
  131. shapecode_0_r2=1.000000
  132. shapecode_0_g2=1.000000
  133. shapecode_0_b2=1.000000
  134. shapecode_0_a2=0.000000
  135. shapecode_0_border_r=1.000000
  136. shapecode_0_border_g=1.000000
  137. shapecode_0_border_b=1.000000
  138. shapecode_0_border_a=0.000000
  139. shape_0_per_frame1=x = x + 0.12*sin(0.21*q4);
  140. shape_0_per_frame2=y = y + 0.13*cos(0.178*q4);
  141. shape_0_per_frame3=ang = ang + 0.21*time;
  142. shape_0_per_frame4=
  143. shape_0_per_frame5=shpt = above(bass_att,shpt)*2+(1-above(bass_att,shpt))*((shpt-1.3)*0.96+1.3);
  144. shape_0_per_frame6=sdx_r = equal(shpt,2)*0.015*sin(5*time)+(1-equal(shpt,2))*sdx_r;
  145. shape_0_per_frame7=sdy_r = equal(shpt,2)*0.015*sin(6*time)+(1-equal(shpt,2))*sdy_r;
  146. shape_0_per_frame8=sg1 = abs(sin(1.63*time));
  147. shape_0_per_frame9=sg2 = 0.5*above(sg1,0.66) + 0.75*below(sg1,0.66)*above(sg1,0.33) + 1*above(sg1,0.66);
  148. shape_0_per_frame10=sg3 = if(above(shpt,1.2),sg2,sg3);
  149. shape_0_per_frame11=
  150. shape_0_per_frame12=a = sg3;
  151. shapecode_1_enabled=1
  152. shapecode_1_sides=6
  153. shapecode_1_additive=0
  154. shapecode_1_thickOutline=0
  155. shapecode_1_textured=1
  156. shapecode_1_x=0.500000
  157. shapecode_1_y=0.500000
  158. shapecode_1_rad=0.491381
  159. shapecode_1_ang=0.000000
  160. shapecode_1_tex_ang=6.283185
  161. shapecode_1_tex_zoom=1.503749
  162. shapecode_1_r=1.000000
  163. shapecode_1_g=1.000000
  164. shapecode_1_b=1.000000
  165. shapecode_1_a=1.000000
  166. shapecode_1_r2=1.000000
  167. shapecode_1_g2=1.000000
  168. shapecode_1_b2=1.000000
  169. shapecode_1_a2=0.000000
  170. shapecode_1_border_r=1.000000
  171. shapecode_1_border_g=1.000000
  172. shapecode_1_border_b=1.000000
  173. shapecode_1_border_a=0.000000
  174. shape_1_per_frame1=x = x + 0.21*cos(0.191*q4);
  175. shape_1_per_frame2=y = y + 0.23*sin(0.218*q4);
  176. shape_1_per_frame3=ang = ang + 0.21*time;
  177. shape_1_per_frame4=
  178. shape_1_per_frame5=shpt = above(bass_att,shpt)*2+(1-above(bass_att,shpt))*((shpt-1.3)*0.96+1.3);
  179. shape_1_per_frame6=sdx_r = equal(shpt,2)*0.015*sin(5*time)+(1-equal(shpt,2))*sdx_r;
  180. shape_1_per_frame7=sdy_r = equal(shpt,2)*0.015*sin(6*time)+(1-equal(shpt,2))*sdy_r;
  181. shape_1_per_frame8=sg1 = abs(sin(1.63*time));
  182. shape_1_per_frame9=sg2 = 0.75*above(sg1,0.66) + 1*below(sg1,0.66)*above(sg1,0.33) + 0.5*above(sg1,0.66);
  183. shape_1_per_frame10=sg3 = if(above(shpt,1.2),sg2,sg3);
  184. shape_1_per_frame11=
  185. shape_1_per_frame12=a = sg3;
  186. shapecode_2_enabled=0
  187. shapecode_2_sides=4
  188. shapecode_2_additive=0
  189. shapecode_2_thickOutline=0
  190. shapecode_2_textured=0
  191. shapecode_2_x=0.500000
  192. shapecode_2_y=0.500000
  193. shapecode_2_rad=0.100000
  194. shapecode_2_ang=0.000000
  195. shapecode_2_tex_ang=0.000000
  196. shapecode_2_tex_zoom=1.000000
  197. shapecode_2_r=1.000000
  198. shapecode_2_g=0.000000
  199. shapecode_2_b=0.000000
  200. shapecode_2_a=1.000000
  201. shapecode_2_r2=0.000000
  202. shapecode_2_g2=1.000000
  203. shapecode_2_b2=0.000000
  204. shapecode_2_a2=0.000000
  205. shapecode_2_border_r=1.000000
  206. shapecode_2_border_g=1.000000
  207. shapecode_2_border_b=1.000000
  208. shapecode_2_border_a=0.100000
  209. shapecode_3_enabled=0
  210. shapecode_3_sides=4
  211. shapecode_3_additive=0
  212. shapecode_3_thickOutline=0
  213. shapecode_3_textured=0
  214. shapecode_3_x=0.500000
  215. shapecode_3_y=0.500000
  216. shapecode_3_rad=0.100000
  217. shapecode_3_ang=0.000000
  218. shapecode_3_tex_ang=0.000000
  219. shapecode_3_tex_zoom=1.000000
  220. shapecode_3_r=1.000000
  221. shapecode_3_g=0.000000
  222. shapecode_3_b=0.000000
  223. shapecode_3_a=1.000000
  224. shapecode_3_r2=0.000000
  225. shapecode_3_g2=1.000000
  226. shapecode_3_b2=0.000000
  227. shapecode_3_a2=0.000000
  228. shapecode_3_border_r=1.000000
  229. shapecode_3_border_g=1.000000
  230. shapecode_3_border_b=1.000000
  231. shapecode_3_border_a=0.100000
  232. per_frame_1=wave_r = 0.5 + 0.5*sin(1.6*time);
  233. per_frame_2=wave_g = 0.5 + 0.5*sin(4.1*time);
  234. per_frame_3=wave_b = -1 + (1-wave_r + 1-wave_g);
  235. per_frame_4=warp = 0;
  236. per_frame_5=pfthresh = above(bass_att,pfthresh)*2+(1-above(bass_att,pfthresh))*((pfthresh-1.3)*0.96+1.3);
  237. per_frame_6=pfdx_r = equal(pfthresh,2)*0.015*sin(5*time)+(1-equal(pfthresh,2))*pfdx_r;
  238. per_frame_7=pfdy_r = equal(pfthresh,2)*0.015*sin(6*time)+(1-equal(pfthresh,2))*pfdy_r;
  239. per_frame_8=rg1 = abs(sin(time));
  240. per_frame_9=rg2 = 0*above(rg1,0.75) + 1*below(rg1,0.25) + 2*above(rg1,0.25)*below(rg1,0.5)
  241. per_frame_10=+3*above(rg1,0.5)*below(rg1,0.75);
  242. per_frame_11=rg3 = if(equal(pfthresh,2),rg2,rg3);
  243. per_frame_12=
  244. per_frame_13=q1 = wave_r;
  245. per_frame_14=q2 = wave_g;
  246. per_frame_15=q3 = wave_b;
  247. per_frame_16=
  248. per_frame_17=ib_g = q2;
  249. per_frame_18=ib_r = 1-abs(q3);
  250. per_frame_19=ib_b = 1-abs(q1);
  251. per_frame_20=
  252. per_frame_21=echo_orient = rg3;
  253. per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
  254. per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
  255. per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
  256. per_pixel_4=tg1 = abs(sin(2.5*time));
  257. per_pixel_5=tg2 = 0.25*cos(2*ang)*above(tg1,0.75) + sin(0.5-rad)*below(tg1,0.25) +
  258. per_pixel_6=0.2*cos(3*ang-cos(rad))*above(tg1,0.25)*below(tg1,0.5) +
  259. per_pixel_7=0.2-sin(2*rad*ang/x)*above(tg1,0.5)*below(tg1,0.75);
  260. per_pixel_8=tg3 = if(equal(thresh,2),tg2,tg3);
  261. per_pixel_9=
  262. per_pixel_10=
  263. per_pixel_11=zoom = zoom - abs(0.08*(0.5-rad));
  264. per_pixel_12=rot = rot + 0.5*tg3;
  265. per_pixel_13=cx = cx - 0.0021*(tg3*x*time);
  266. per_pixel_14=cy = cy - 0.0021*(tg3*y*time);
  267.